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Old 09-03-2008, 02:03 PM   #21 (permalink)
sls
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Realname: Alex Huneker
Join Date: Apr 2007
Posts: 18
Streamline Studios is looking for Senior Level Designers – Gameplay focus!

Do you want to work in a highly creative environment with talented people from all over the world? Are you eager to develop your skills working on AAA next-gen games like Gears of War and Unreal Tournament 3? Then come to progressive, fun-loving Amsterdam and join the Streamline Studios team of leading edge designers.

Streamline Studios is an independent developer and leading provider of digital content service solutions for the interactive entertainment industry. Along with creating its own IP, Streamline develops and implements integrated solutions to common issues faced by game developers worldwide. Since its founding in 2001, Streamline Studios has become a leading content creator in the videogame industry with service solutions including Gears of War and Unreal Tournament from Epic Games, THQ’s Saint’s Row, James Bond 007: NightFire from Electronic Arts, and Red Storm Entertainment’s Ghost Recon 2.

We are always looking for top talent, including experienced Level Designers with a minimum of 3 years experience in the games industry who are ready to advance the art and craft of game world creation.

We are looking for people with the following skills:
• Strong understanding of game design principles
• Industry experience in game development with at least one shipped title and preferably multiple titles
• Experience with game editing programs such as UnrealED and Hammer as well as 3D applications such 3DsMax or Maya
• Awareness of trends in game design (know what Spore, Flow, Façade and Katamari signify)
• Understanding of Artificial Intelligence in games (programming/scripting experience a bonus)
• Experience working with media that employ interactive narrative
• Excellent English writing and verbal skills, as well as experience with MS Office programs and repository software
• Excellent communication and team skills
• Self-starter with the ability to contribute to a team environment
• A strong passion for playing and designing games
• Readiness to work on the leading edge of game development where innovation occurs

In addition, you should possess at least three of the following skills/experience:
• Three years game industry experience
• A degree in architecture, design, or traditional arts or filmmaking
• Interaction design or user-centered design experience
• User interface design experience
• Degree in communication theory or a similar field
• Work experience with film narratives or cinematography
• Software development experience and/or QA experience
• Strong understanding of architectural theory and architectural building styles (classical, modern, postmodern, contemporary, etc.)
• A keen eye for the decorative arts as well as lighting and color

Responsibilities include the following:
• Balancing art and gameplay
• Working on Streamline Studios’ internal next-gen production as well as third party developments
• Creating visually compelling levels, developing or testing next-gen assets in-game, working with game editors and 3D applications, developing game concepts, developing gameplay prototypes, and supporting ongoing game production with gameplay and art consultations, testing, and refining

So, if you are a highly motivated person with strong communication skills who enjoys working in a team, and you possess a proactive attitude towards improving design skills, production workflow, and project development, then go to our job section on our website and apply: Streamline Studios :: Jobs

For more information, please visit Streamline Studios :: Next-Generation Digital Content.
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Old 09-03-2008, 02:03 PM   #22 (permalink)
sls
SFM Nugget

 
Realname: Alex Huneker
Join Date: Apr 2007
Posts: 18
Streamline Studios is looking for Junior Level Designers!

Do you want to work in a highly creative environment with talented people from all over the world? Are you eager to develop your skills working on AAA next-gen games like Gears of War and Unreal Tournament 3? Then come to progressive, fun-loving Amsterdam and join the Streamline Studios team of leading edge designers.

Streamline Studios is an independent developer and leading provider of digital content service solutions for the interactive entertainment industry. Along with creating its own IP, Streamline develops and implements integrated solutions to common issues faced by game developers worldwide. Since its founding in 2001, Streamline Studios has become a leading content creator in the videogame industry with service solutions including Gears of War and Unreal Tournament from Epic Games, THQ’s Saint’s Row, James Bond 007: NightFire from Electronic Arts, and Red Storm Entertainment’s Ghost Recon 2.

We are always looking for top talent, including young Level Designers with experience in the games industry who are ready to advance the art and craft of game world creation.

We are looking for people with the following skills:
• Solid understanding of game design principles
• Some industry experience in game development
• Experience with game editing programs such as UnrealED and Hammer as well as 3D applications such 3DsMax or Maya
• Awareness of trends in game design (know what Spore, Flow, Façade and Katamari signify)
• Excellent English writing and verbal skills, as well as experience with MS Office programs and repository software
• Excellent communication and team skills
• Self-starter with the ability to contribute to a team environment
• A strong passion for playing and designing games
• Readiness to work on the leading edge of game development where innovation occurs

In addition, you should possess at least one of the following skills/experience:
• Interaction design or user-centered design experience
• User interface design experience
• Degree in communication theory or similar field
• Work experience with film narratives or cinematography
• Software development experience and/or QA experience
• Three or more years experience with game level creation (professional or personal)

Responsibilities include the following:
• Balancing art and gameplay
• Working on Streamline Studios’ internal next-gen production as well as third party developments
• Creating visually compelling levels, developing or testing next-gen assets in-game, working with game editors and 3D applications, developing game concepts, developing gameplay prototypes, and supporting ongoing game production with gameplay and art consultations, testing, and refining

So, if you are a highly motivated person with strong communication skills who enjoys working in a team, and you possess a proactive attitude towards improving design skills, production workflow, and project development, then go to our job section on our website and apply: Streamline Studios :: Jobs

For more information, please visit Streamline Studios :: Next-Generation Digital Content.
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Old 09-03-2008, 02:04 PM   #23 (permalink)
sls
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Realname: Alex Huneker
Join Date: Apr 2007
Posts: 18
Streamline Studios is looking for Game Designers!

Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse triple A titles? Then Streamline Studios is the place for you!

At the moment we are looking for Game Designers with a minimum experience of 2 years in game and/or level design. This means you should have been involved in game or high profile mod titles in a game or level design position.

We are looking for people who have a strong understanding of creating compelling and addicting game play mechanics and pacing. Someone with a strong understanding of storytelling and narrative structures used for film/animation television is a plus.

Your responsibilities include…

• Authoring of Game Design Document (GDD)
• Carry forward the Creative vision for the project
• Involvement in 2D and 3D level building, including planning stages, game tester supervision etc.
• Scripting or planning Al behaviors
• Tuning game play


So, if you are a self motivated person with strong communication skills, who has passion for creating and playing video games and you are able to work well in a team environment, then send your application to jobs[at]streamline-studios[dot]com


NOTE: For legal reasons we cannot assess game design documents for proposed games. Please do not submit them. Only send design document/postmortems for games you have already created, along with review copies of the game in question (if possible).
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Old 09-03-2008, 02:04 PM   #24 (permalink)
sls
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Realname: Alex Huneker
Join Date: Apr 2007
Posts: 18
Streamline Studios is looking for 3D Artists!

Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse triple A titles Like Gears of War and Saints Row? Then Streamline Studios is the place for you!

At the moment we are looking for 3D Artists with a minimum experience of 2 years within the Digital Content Creation Industry.

We are looking for people who….

• are capable of creating extremely high end characters and environments - for CG use or Real-time application
• have at least one shipped title
• have extensive experience and proficiency with 3D Studio MAX, Zbrush, 3DsMax and/or Maya

Bonus skills:

• You have a traditional background in arts
• You have experience in Animation for feature films in addition to game content creation.
• Mud Box

Your responsibilities includes…

• working closely with the Design and Art teams on art assets from concept to prototype to finish
• mesh construction, textures, lighting, effects and background creation
• various technical and aesthetic considerations for the project

So, if you are a highly motivated person with strong communication skills, who enjoys working in a team, and you possess a proactive attitude towards improving artistic skills, production workflow and project development, then go to our job section on our website and apply: Streamline Studios :: Jobs

For more information, visit our website.
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Old 09-03-2008, 02:04 PM   #25 (permalink)
sls
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Realname: Alex Huneker
Join Date: Apr 2007
Posts: 18
Streamline Studios is looking for 2D Artists!

Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse triple A titles like Gears of War and Saints Row? Then Streamline Studios is the place for you!

At the moment we are looking for 2D Artists with a minimum experience of 2 years within the Digital Content Creation Industry.

We are looking for people who….

• have at least one title/project completed
• have excellent interpersonal and organizational skills
• have strong traditional 2D skills
• have at least basic experience with Zbrush, 3DsMax and/or Maya

Bonus skills:

• You have a basic understanding of shader setups and material composition
• You have experience in working for feature films and game content creation
• You have experience in Animation for feature films in addition to game content creation.
• Mudbox

Your responsibilities include…

• Working closely with the Design and Art teams in concept and material creation
• developing concepts, layouts and designs for the production team
• concept art creation, texturing painting and mapping, creation of effective UV layouts and Zbrushing
• other technical and aesthetic considerations for the project’s 2D segments


So if you are a highly motivated person with strong communication skills who likes to work in a team environment, then send your application to jobs[at]streamline-studios[dot]com.

For more information check out our site.
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Old 09-03-2008, 02:05 PM   #26 (permalink)
sls
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Realname: Alex Huneker
Join Date: Apr 2007
Posts: 18
Streamline Studios is looking for Art Directors!

Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you!

Streamline Studios is an independent developer and leading provider of digital content service solutions for the interactive entertainment industry. Along with creating its own IP, Streamline develops and implements cutting edge solutions to common issues faced by game developers worldwide. Since its founding in 2001, Streamline Studios has become a leading content creator in the videogame industry while providing service solutions for high-profile partners and franchises including Gears of War from Epic Games, THQ’s Saints Row, James Bond 007: NightFire from Electronic Arts, and Red Storm Entertainment’s Ghost Recon 2. At the moment we are looking for ART DIRECTORS with a minimum experience of 5 years within the Digital Content Creation industry.
We are looking for people who have….
• Exceptional in at least five areas of artistic production.
• Good overall understanding of all 2D and 3D computer graphics art work (modeling, texturing, compositing, rigging, animation, lighting and rendering)
• Proven ability to create next generation game art
• Have experience as a Lead Artist or Art Director in a game studio. Credited on at least one AAA game title as a lead
• Excel as a team player and strive to maximize team/department performance
• Demonstrated ability to supervise the work of a creative team.
• Ability to prioritize one's own tasks and tasks of others.
• Outstanding coaching and motivational skills
• Must be responsive to deadlines and work well under pressure.
• Demonstrated ability to mentor less experienced artist
• Expert managerial and communication skills.
• The ability to effectively collaborate with external parties
• Good constraint management, conflict resolution and problem solving skills

Your responsibilities include…
• Working together with the Studio Art Director in developing a unique and cohesive style
• Strategically managing, coordinating and executing the day-to-day artistic direction of the studio
• Establishing, coordinating and directing the art production pipeline, process requirements and quality assurance guidelines through the implementation of multiple artistic processes
• Creating and operating art related project plans, research/ development, and identification of new artistic processes, technology, and techniques,
• Training and mentoring of Artists

We prefer applicants who are residents or have a work permit within the EU.

So, if you are a highly motivated person with strong communication skills, who enjoys working in a team, and you possess a proactive attitude towards improving artistic skills, production workflow and project development, then go to our job section on our website and apply: Streamline Studios :: Jobs

For more information, please visit Streamline Studios :: Next-Generation Digital Content.
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Old 09-03-2008, 02:05 PM   #27 (permalink)
sls
SFM Nugget

 
Realname: Alex Huneker
Join Date: Apr 2007
Posts: 18
Streamline Studios is looking for a Lead Artist!

Do you want to work in a creative environment with talented people from all over the world? Are you eager to learn more and to develop your skills? Do you enjoy working on diverse AAA titles like Gears of War and Saints Row? Then Streamline Studios is the place for you!

Streamline Studios is an independent developer and leading provider of digital content service solutions for the interactive entertainment industry. Along with creating its own IP, Streamline develops and implements cutting edge solutions to common issues faced by game developers worldwide. Since its founding in 2001, Streamline Studios has become a leading content creator in the videogame industry while providing service solutions for high-profile partners and franchises including Gears of War from Epic Games, THQ’s Saints Row, James Bond 007: NightFire from Electronic Arts, and Red Storm Entertainment’s Ghost Recon 2.
At the moment we are looking for LEAD Artists with a minimum experience of 5 years within the Digital Content Creation industry.
We are looking for people who have….
• Traditional Art and design skills;
• Exceptional understanding of color, lighting and functional details
• Experience in 2D concept design and painting processes
• In-depth grasp of pleasing shapes, forms and silhouette
• Advanced 3D modeling and animation knowledge;
• ability to lead and work as part of a team;
• ability to manage people, time and resources;
• Good organization skills;
• excellent internal and external communication skills;
• The ability to effectively collaborate with external parties
• Good constraint management, conflict resolution and problem solving skills;
• Highly proficient in 2D/3D art packages (3DS Max, Maya, Photoshop, Zbrush…)
• Experience in developing new processes and tools

Your responsibilities include…
• Approach all projects with a “big picture” vision, incorporating the project, art team and company needs, long and short term.
• Working together with the Studio Art Director in developing a unique and cohesive style
• Help maintain art team schedule and priorities.
• Create and polish all asset types, ranging from environmental and characters to effects.
• Provide technical support in general for the art team
• Mentor junior resources to advance their skills
We prefer applicants who are residents or have a work permit within the EU.

So, if you are a highly motivated person with strong communication skills, who enjoys working in a team, and you possess a proactive attitude towards improving artistic skills, production workflow and project development, then go to our job section on our website and apply: Streamline Studios :: Jobs
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Old 11-30-2008, 08:42 AM   #28 (permalink)
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Join Date: Nov 2008
Posts: 25
Blog Entries: 1
• have at least one title/project completed [NO]
• have excellent interpersonal and organizational skills [YES]
• have strong traditional 2D skills [YES]
• have at least basic experience with Zbrush, 3DsMax and/or Maya [NO]
• have experience with the Unreal Engine 3 [NO]

Additional skills that we value include…

• a basic understanding of shader setups and material composition [NO]
• experience in working for feature films and game content creation [NO]
• experience in Animation for feature films in addition to game content creation [NO]
• experience with Mudbox [NO]

Your responsibilities include…

• working closely with the Design and Art teams in concept and material creation [WOOHOO!]
• developing concepts, layouts and designs for the production team [WOOHOO!]
• concept art creation, texturing painting and mapping, creation of effective UV layouts, and Zbrushing [NAH!]
• other technical and aesthetic considerations for the project’s 2D segments [WOOHOO!]

We prefer applicants who are residents or have a work permit within the EU. [YAY!]

Sorry, bro!
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Old 11-30-2008, 08:49 AM   #29 (permalink)
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Join Date: Nov 2008
Posts: 25
Blog Entries: 1
[MOCKUP] No Studios Are Looking For Lazy Chief Bungler

Nobody's looking for people who:

• don't have a clue about anything
• believe that a computer is a derivate of central heatings
• interpret the CD ROM drive as a cup holder
• think it is nice to electricute their bosses
• have experience with sleeping during work

Additional skills that nobody values include…

• a basic understanding of the philosophy that says that earth is a ham bread floating in a bowl of milk
• the knowledge that computerchip salad does not go to fried shoelaces
• viewing porn sites all the time when in the office
• experience with beating up your boss

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Old 11-30-2008, 09:21 AM   #30 (permalink)
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Realname: Rich
Join Date: May 2006
Location: Hull, Yorkshire, England
Age: 39
Posts: 3,719
Blog Entries: 2
Not really helpful dude.

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