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Project Recruitment If you are looking to find modellers / artists to to help with the creation of fan films, games, mods etc. or are looking for such a project yourself, please post all the relevant details here.

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Old 06-19-2006, 12:42 AM   #101 (permalink)
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Thank the gods, I hate zip files, from now on i'll be compressing in a rar file... Better compression anyway..........

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Old 06-19-2006, 05:53 AM   #102 (permalink)
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Quote:
Originally Posted by Enigma X
I have deep exploration and can put all of the meshes we make into any format needed, I know it converts from maya to max pretty well.

And i did a c4d to max once, it turned out great.
This sounds great but does it also keep detailed uv mapping or is that lost and needs the model re-textured after convert. I dont know if the new 3dmax obj convert keeps mapping also as I have no looked into them but it would be good to know.

I ask this as I like to custom my uv-maps to best fit my texture style and working with nurbs its always better to map fit textures.

AKA,, ravenwing75
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Old 06-19-2006, 01:34 PM   #103 (permalink)
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Enigma X pm me your email so i can send the file...

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Old 06-20-2006, 02:11 AM   #104 (permalink)
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now this was on here before we lost everything so i dont know how many saw it so ill post again any way, shes still not finished
Attached Images
File Type: jpg show.jpg (127.9 KB, 60 views)
File Type: jpg cruiser revamp so far.jpg (140.1 KB, 20 views)
File Type: jpg cruiser revamp so far2.jpg (202.8 KB, 18 views)
File Type: jpg old and new cannons.jpg (188.0 KB, 22 views)
File Type: jpg lots of large windows.jpg (299.5 KB, 24 views)
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Old 06-20-2006, 02:46 AM   #105 (permalink)
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Bummer that she's not finished yet. That's a very sweet model!

Join the National Security Forces and take down crime in your home town before dinner!
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Old 06-20-2006, 04:24 AM   #106 (permalink)
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Thats sweet Kenetor mate, my own Imperial cruisers are the low poly compared to that. btw how many poly's is it?

Reality is like a kick in the balls, you see something you like and WHAM.
FIRESTORM My Greeble Project
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Old 06-20-2006, 09:09 AM   #107 (permalink)
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just some thing i knocked up over a year ago, cant remember the polys but prolly 80-100k i think, could be more, still not happy with her, couldn't find enough resources for detail

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Old 06-20-2006, 09:12 AM   #108 (permalink)
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lol It's always a bitch with the Games Workshop models. Never enough detail!!!

Reality is like a kick in the balls, you see something you like and WHAM.
FIRESTORM My Greeble Project
Warhammer 40'000 team., | Warhammer 40'000 Threads thread.
My planet Tutorial
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Old 06-20-2006, 02:59 PM   #109 (permalink)
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very nice...why not start a wip thread..

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Last edited by Lord Ravensburg; 06-20-2006 at 03:03 PM.
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Old 06-20-2006, 10:13 PM   #110 (permalink)
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Hi. Im being nosey.

Hope you dont mind. Awsome stuff here.

LOTR in Space, but with no good guys and no cheesy ending. :devil:
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