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Old 07-30-2007, 12:27 PM   #1 (permalink)
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"Wing Commander Saga" project looking for CG animators/2D and 3D Artists

Hi,

I am producer of the Wing Commander Saga game project. The computer game which supplies the background world in which Wing Commander Saga is set, is the all-time bestseller. In Saga, like most other WC games you fight the Kilrathi, an alien race feline in appearence and deadly in combat.

The long-awaited introductory chapter of WC Saga was released on the 31th of December. At 282 megs, the Prologue includes extensive voice-overs for a handful of missions and a long cutscene to kick things off. The story begins with 2nd Lt. David "Sandman" Markham arriving aboard the TCS Wellington around the time of Wing Commander 3. As the tutorial missions explain how to play the game, events occur that set the stage for the main WC Saga game. Between the plot missions, players can access additional text fiction, training simulations and technical information about the included ships. A 700 MHz processor, 256 megs of RAM and T&L graphics card are the minimum requirements, but better systems will deliver improved performance and enhanced special effects.

The game has been downloaded 150.000 times since the initial release.

In order to finish off our project, we are currently looking for a CG animator who is capable of creating animations at least at the same quality level as the Prologue movies. We are also looking for 2D/3D artists, who could help us to finalize ship/interior models we need to finish the game.

If you are interested in becoming part of the project, then feel free to send me a PM or post here - it is up to you.

Best Regards,

Anton Romanyuk
Producer Wing Commander Saga

Last edited by Tolwyn; 09-05-2007 at 07:24 AM.
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Old 07-30-2007, 02:55 PM   #2 (permalink)
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Paying or begging?
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Old 07-30-2007, 03:02 PM   #3 (permalink)
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Why? You aren't, by any chance, interested?

Last edited by Tolwyn; 07-30-2007 at 04:02 PM.
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Old 07-30-2007, 05:13 PM   #4 (permalink)
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Old 07-30-2007, 05:45 PM   #5 (permalink)
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Mind you, this is a project that has already proven to be able to provide very high quality playable material for the public, not some random guy wanting others to do the work for him.

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Old 07-30-2007, 05:49 PM   #6 (permalink)
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Quote:
Originally Posted by Lt. Cannonfodder View Post
Mind you, this is a project that has already proven to be able to provide very high quality playable material for the public, not some random guy wanting others to do the work for him.
Thanks, Lt. Cannonfodder! It means alot.

Last edited by Tolwyn; 07-30-2007 at 06:26 PM.
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Old 08-05-2007, 05:12 AM   #7 (permalink)
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I remeber those games fondly I am definatly going to download and try it.
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Old 09-05-2007, 07:32 AM   #8 (permalink)
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Quote:
Originally Posted by BryguyB17 View Post
I remeber those games fondly I am definatly going to download and try it.
Trust me - it is worth it

On a somewhat related note: Because our project is slightly behind schedule in the modelling/texturing department, as of now we are looking for 2D/3D artists. If you have any questions or concerns post them here.

Best Regards

Tolwyn

Wing Commander Saga: A Legend Is Reborn

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing. -WC Saga's beta tester
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