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Thread: BSG Arelion paramilitary space fortress

  1. #21
    SFM Obsessed
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    thanks guys, glad you like it

    borgman, its buried deep in the station, so, no window. but, there will be an air (space) trafic control room on the flank of the bangar bays, which will have larges windows.

    projectors are cheapers. and console displays are not touch screens.
    big screens for the winners... should i remind you what happened to the 12 colonies that one day ?

    only one image today. takes forever on my home computer.
    a few corrections and better screen textures
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  2. #22
    SFM Guru <:K.I.S:>'s Avatar
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    Very nice love triangular screen thingies cool colours on them
    Keep up the good work.
    Picard: Number 2 set course for....... what are you all laffing at? Riker: Teheheheheheh...... You said number 2 tehehehehehehehe.

  3. #23
    SFM Guru BorgMan's Avatar
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    Quote Originally Posted by L2K View Post
    thanks guys, glad you like it
    projectors are cheapers. and console displays are not touch screens.
    big screens for the winners... should i remind you what happened to the 12 colonies that one day ?
    Ofcourse they lost, they didn't have fancy big screens to show them what happened!






    (something) for the win is an expression, but the Urban Dictionary states it way better:

    "For The Win." An enthusiastic emphasis to the end of a comment, message, or post. Sometimes genuine, but often sarcastic. Originated from the game show Hollywood Squares where the result of the player's response is expected to win the game.
    Bob: Your 1up t-shirt rocks
    Sally: 1up t-shirts ftw.
    No, it isn't meant sarcastic here, just genuinely ^_^ But yeah, it's your station, I just thought it would look cool. Sometimes *it looks cool* is the only reason you need to do something (or don't )!

  4. #24
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    a bit of textures today. render time climbs (13min/frame :s ).
    i dont want to imagine the render time when i'll destroy this room and crush poor operators under huge metal beams.
    the ground is too dirty, i now, i'll change it later. i'll add a few color stripes on the wall paterns too.

    ok borgman, now i get it i never heard it before.
    and yes, im familiar with the rule of cool
    but sometimes, you have to make thing uncool to set up a background or a storyline

    edit : theres a missing spot on the stairs. just seen it.



    Last edited by L2K; 27th Oct 2010 at 22:32.
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  5. #25
    SFM Oracle somacruz145's Avatar
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    Wow that looks really nice ! A bit too grainy for my tastes but still the level of detail is cool

  6. #26
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    thanks its grainy because of the quality of the render. its awfuly slow. (last 2 image took 21 and 22min :s )
    heres a few more colors.
    on the 2nd image, these are the projectors (2 of them. theres 3 in total. glow in PS)

    i dont like how the center flag looks like. i'll change it later.





    Last edited by L2K; 28th Oct 2010 at 20:37.
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  7. #27
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    a little more today.
    i thought i had scale issues, but in the end, no. maybe just a few consoles have to be a little higher, but the rest looks good.
    i also started the people



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  8. #28
    SFM Oracle Starship's Avatar
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    It´s to much impressive!

  9. #29
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    thanks
    one last for today, and im heading home
    face, cap, and rank

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  10. #30
    Meeoooowwww..... IRML's Avatar
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    impressive WIP here, just a suggestion from me, but I think some distance fog inside the big room would help the eye pick out the details better, just enough to give it some atmosphere like they do in the movies, I'm not suggesting outdoor levels of fog or anything
    I pity the fool!

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