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NOTICE
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| Images from this gallery may NOT be used without permission from the copyright holder. All copyrights are held by the original creators.
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Statistics
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| Users |
29,998 |
| Photos |
1,813 |
| Comments |
8,145 |
| Views |
20,466,213 |
| Disk Space |
774.3mb |
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Author
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Halo Buff
SFM Nugget
Registered: June 2006 Posts: 40
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Thu February 21, 2008 11:11pm
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The city and backround look great, though the Daedalus looks a wee undertextured.
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Sam Grumble
SFM Nugget
Registered: July 2006 Posts: 9
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Fri February 22, 2008 5:04am
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Rating: 9.00
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It looks great, I dun know what the problem of the clouds is, but everytime I stare at em, it looks like they are moving...maybe i just stare at the clouds outside too much *shrugs*. The reflection is amazing, and the sun rays of light over the image is beautiful. Little less detail is shown on the Daedalus but hey, awesome.
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Aresius
SFM Oracle
Registered: May 2006 Location: Schatthausen, Germany Posts: 5,582
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Fri February 22, 2008 4:15pm
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Rating: 9.00
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Wonderful.
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TreeToad
SFM Nugget
Registered: January 2008 Posts: 3
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Tue February 26, 2008 1:32pm
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Well the clouds should be far and away, behind the city, but they appear in front of the spire..
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Kgoku28
SFM Nugget
Registered: May 2006 Location: Multiverse. Posts: 66
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Tue February 26, 2008 4:05pm
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Rating: 9.00
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Wonderful background, but the Daedalus need more work.
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ulimann644
SFM Nugget
Registered: May 2008 Location: Vienna - Austria Posts: 17
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Sat May 3, 2008 4:26pm
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Rating: 8.00
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Great background - with a better Daedalus mesh and a correction of the flight-angle ( perhaps moving the model to the upper right quater of the scene and looking under the ship ) you would have a "killer-picture"
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