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Home » Star Trek Artwork « Previous image · Slide Show · Next image »

IntrepidNV-01_C
The INTREPID comes home
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ulimann644



SFM Nugget

Registered: May 2008
Location: Vienna - Austria
Posts: 16
users gallery
The NV-01 INTREPID returns to earth after a flight to vulcan...

Software: Lightwave 9.2
Date: Sun June 15, 2008
Views: 3274
Filesize: 33.0kb, 185.8kb
Dimensions: 1600 x 1336
Additional Info
Rating: ****** 5.80
Keywords: Intrepid
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nova1701dms

SFM Guru

Registered: May 2006
Location: USA
Posts: 168
Sun June 15, 2008 6:29pm Rating: 9.00 

Good ship!
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dark-phoenix

SFM Nugget

Registered: May 2006
Location: Germany/NRW/Bonn
Posts: 56
Mon June 16, 2008 5:04am Rating: 2.00 

you'll have to work on the textures, the lighting and almost everything.

just look thru the forums to improve yourself
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ulimann644

SFM Nugget

Registered: May 2008
Location: Vienna - Austria
Posts: 16
Mon June 16, 2008 8:43am

You´re right - I can do so, but the mesh ( including the textures ) is not mine - see also credits - so it´s such not my intention to do it. The right address for this is Mike Wright...
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Coolhand

Building better worlds

Registered: May 2006
Posts: 2,508
Mon June 16, 2008 11:50am Rating: 2.00 

This really is awful... You have no idea what a keylight is, or how to use it, or any other type of light. and you have no clue how to use lighting to integrate a model into its background. It's just a lazy slapping of someone elses model into someone elses background with literally no thought or care, you haven't even switched the shadows on... Even if it was nicely lit, had textures and was a nice model it would still be a boring as hell image of ship we've all seen a million times before. The 2 I've given you is generous... 1 of those is for getting the credits right, the other is for finding the render button. Study up on a 3 point lighting rig, test it, learn it... then expand upon it... set up your lighting to match your background, observe what is happening with the lighting in the background - where is the sun coming from, what light is bouncing back from other objects in the scene.. and match it.
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ulimann644

SFM Nugget

Registered: May 2008
Location: Vienna - Austria
Posts: 16
Mon June 16, 2008 3:45pm

@coolhand: That sounds pretty negative to me - but okay - that´s your taste and I accept it.

And I have to say - Wow, you´re one of the best Mesh-Designers I´ve ever seen!! But also I can guarantee to you - you are really not the godfather of Scene-Design. I´ve seen many images at this side much better than the most of yours. ( I mean not my own ones!! )

So please stand up from your golden throne and come down to earth, my friend - ´cause we all have our good-skills and also our poor-skills...

One point at last but not least: posts like above let other people think - that you have not the best manners...
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Kgoku28

SFM Nugget

Registered: May 2006
Location: Multiverse.
Posts: 66
Tue June 17, 2008 4:24pm Rating: 9.00 

Awesome work again ulimann644.
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captainkirk

SFM Guru

Registered: September 2006
Location: The last place you'd think of looking
Posts: 369
Sat June 21, 2008 1:47am Rating: 7.00 

I don't see much wrong with it, except for the lack of detail on the mesh which isn't your fault. The lighting seems OK (better than some stuff on the show).
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