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| Member Tutorials This area is for members to post their tutorials for other members to use. Please note: This is not a requests area. Please use the General Requests forum to ask for specific tutorials... |
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| call me Roman Realname: Roman Join Date: May 2006 Location: Karlsruhe, Germany Age: 24
Posts: 559
| Nicer Specular Bloom (PS) Browsing the galleries I often stumble across images which either don't use specular bloom although they would benefit from it or they use it but it doesn't look good in my eyes. Hence i thought I'll write this little tut on how I'm usually making it. Of course I don't claim this to be the only or the best way of doing specular bloom. In fact there are quite a lot and every one has its advantages and its disadvantages. The virtues of this version are that it works for almost every sort of image without being very laborious, that it looks very natural and that it slightly emphasizes the colors. Here we go. First of all we'll need an image: ![]() ![]() Duplicate the layer and call the brightness/contrast dialog: ![]() ![]() These are of course just sample values. For brighter images you'll need to make it even darker if you don't want the bloom to become too prominent. In the long run it depends on the image and how you want it to look. Trying around will help ![]() Now comes what distinguishes this method from most of the others. Repeat the last step with the copied layer several times (usually three times are sufficient). Now you should have three copies of your image, each darker than the underlying one: ![]() ![]() Now gaussian blur the first copy by an amount of 10.0, the second copy by 15.0, the third by 20.0, etc. Again different images might require different values. Just make sure: the darker the copy, the bigger the radius. ![]() ![]() Set the blend mode for the copied layers to screen and merge them into one layer which you might want to name 'bloom' ![]() ![]() Set the mode to screen again and you should have a nice hint of a glow on the brighter parts of the image: ![]() ![]() That's it. ![]() Hope you found this useful and please leave some feedback! For the lazy fellows among us I attached an action script doing exactly the same. One version darkens by 75, the other by 100. Have fun with it! Regards Roman |
| My WIP: Hiigarian Transport 'Bishop' Gallery: Golden Shoal | Dangerous Encounter II | Opening Fire II | Opening Fire | Disparate Siblings | Homecoming Last edited by limdaepl; 06-22-2007 at 04:53 PM. Reason: fixed the links | |
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| Better Dead Than Red | I find that the levels dialogue box (CTRL+L, or Image>Adjustments>Levels) has more control over the light and dark, than Brightness/Contrast (which I never use anymore )basically the same technique I use, only I use the same layer duplicated a couple times with increasing blur but not darkness . . . if that makes sense . . . then I control the effect with the layer blending (different depending on the image, Screen for one and Linear Dodge on another and Overlay for yet another), and opacity (usually set pretty low (sorry about all the parentheses(have a nice day )) |
| | It's easy to see in these tired eyes, that blood has no value in modern life. | All time is held in stars, and it tears me apart. | [_]|||||||[_] | backstept.blogspot.com | |
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| call me Roman Realname: Roman Join Date: May 2006 Location: Karlsruhe, Germany Age: 24
Posts: 559
| Yeah, I know about the levels dialog box and it's advantages. For example it much easier to isolate specific parts of the image with levels rather than fiddling around with brightness/contrast. You're right there. I'm using brightness/contrast here for the reason that it's less complicated and completely sufficient for this purpose as well as that not everyone might have PS but another 2D applications which might not have such a levels dialog whereas brightness/contrast should be a rather common feature thus everyone should be able to follow this tut even when there's no high-end 2D package available. Have a nice day as well ![]() Regards Roman |
| My WIP: Hiigarian Transport 'Bishop' Gallery: Golden Shoal | Dangerous Encounter II | Opening Fire II | Opening Fire | Disparate Siblings | Homecoming | |
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| Better Dead Than Red | Quote:
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| | It's easy to see in these tired eyes, that blood has no value in modern life. | All time is held in stars, and it tears me apart. | [_]|||||||[_] | backstept.blogspot.com | |||
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| | #9 (permalink) |
| call me Roman Realname: Roman Join Date: May 2006 Location: Karlsruhe, Germany Age: 24
Posts: 559
| Thanks Comco. One of the 'red guys' dropping by honours me. Especially if he leaves such a nice comment ![]() Regards Roman |
| My WIP: Hiigarian Transport 'Bishop' Gallery: Golden Shoal | Dangerous Encounter II | Opening Fire II | Opening Fire | Disparate Siblings | Homecoming | |
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| | #10 (permalink) |
| SFM Oracle | Tops, this eliminates ppl using that filter in PS which blooms any light surface with hardly any control, as well as allows users of other apps to reproduce this effect. |
| -= Madfishway Tuts - My-DA =- | |
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