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Thread: -= The NEW MKF random trek crap thread =-

  1. #101
    SFM Guru PixelMagic's Avatar
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    Those bussards look so cool. Are you still using Mental Ray or do you use something else now like Vray?

  2. #102
    SFM Oracle MadKoiFish's Avatar
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    Still using max 2013 and mental ray.
    -= BLOG| WIP BLOG=-

  3. #103
    SFM Oracle MadKoiFish's Avatar
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    Random updates, had to reset xforms as I foolishly made mistakes with some of the spheres in distorting them as non editable meshes thus screwing up centers etc of all of the ship as I had to attach everything to scale it. (if you do not scale by selection in edit mode it screws up all the measurements IE extrude 2 ft and it wont really be 2ft it will be 17inches or something depending on what you scaled it to. ANYHOW less working on modeling and lots of fixing screw ups. Also lots of rebuilding as I change my mind or redo gaffed up stuff due to the distorted Xform.

    Biggest issue is justifying the shapes and keeping things simple. I will be adjusting that whole bridge area and bits below to be less out there and more trek. Might filch ideas used on my Daedalus and that NX13 I had done a few years ago.

    ATM I am using the triangular hull to cover large fusion reactors and impulse drives. As well as a copious shuttle bay.










    -= BLOG| WIP BLOG=-

  4. #104
    SFM Oracle MadKoiFish's Avatar
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    Stuff all over. . . lol










    -= BLOG| WIP BLOG=-

  5. #105
    SFM Moderator backstept's Avatar
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    Nice! Loving the shaders on that sensor dome.

  6. #106
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    That's looking incredibly plausible as a pre-Constitution class. More so than the Daedalus, in fact.

  7. #107
    SFM Oracle MadKoiFish's Avatar
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    Mostly refinements to the bridge area defining curves on the neck and some small bits and bobs. That pink thing on the neck is inline with the warp core and I considered some sort of fill nozzles here but likely will move all of that to the secondary hull. The ovoid thing above that will be getting replaced with some hull detail as it looks too much like a drive housing as I did toy with putting something up there vs the ones in the secondary hull.





    -= BLOG| WIP BLOG=-

  8. #108
    damn but that doesn't half look better than the discovery from that clip - go get yourself a job on the new show then we wont have to throw up every time the ship appears on screen

    seriously that ship looks great - cant wait to see it finished

  9. #109
    SFM Oracle MadKoiFish's Avatar
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    I can only wish lol. Have to wonder how much a committee would ruin it though.

    Refinements all over. Saucer, nacelles, detail bits. Ignore the brace stuff on the copper area of the bridge details. Made those and did not think about how crap they look. Intercooler or whatever those inner bits are are sort of temp as I debate how to face the nacelles, or how I will depict the details. The lower brackets fall into this category.






    -= BLOG| WIP BLOG=-

  10. #110
    SFM Oracle MadKoiFish's Avatar
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    This thing probably should get it's own thread on all the forums as it has little to do with my project series.


    Not much today. Mostly nacelles and a mess of small changes as I fiddle with the overall shapes of things. Loads of making sure things are what I want before going to the next stage fo collapsing all the subdiv and doing all the detail stuff. I think a lot more of my reboot style is in this than any sort of inline with TOS. There are areas I cannot reconcile with say my Daedalus to the connie in design or technological matters. This triangular hull and some of the shapes are just much more advanced than the connie exp with the Daedalus as an example. BUT you could make that argument with the NX 01 as well as a pressure vessel. A collection of tubes and spherical shapes are far easier to work up and keep as a sealed environment than a mess of square or angular shapes. Hence my idea of the hull on this ship is mostly covering over a internal frame and sealed spaces. A very un trek like idea as internal components are not likely accessible within a pressure environment. IE you would have to leave habitable areas while still in ship to access void areas where machine parts reside but still within the outer skin of the hull.

    Another idea is this ship could have been a joint venture with a entirely different aim or goal. Given the 4year war (game based) and other things occurring pre tos but within the constitutions life prior to TOS this ship could be a more modular or swap-able with other components to fit missions. Could be requiring a more robust load out and likely be more of use in war than exploration.

    As for the basis of this whole project being the DISC ship I find it more of a post TOS even post TMP in design tech wise and size. Thing has to be 3X that of a connie. Some of the features on the hull has me suspecting it has some roots in a defensive mission. Possibly as un-fed like offensive position. If you watch the video you find a lot of odd shapes across the flat hull behind the saucer.

    Triangular hull. I am deeming this is required to house larger fusion cores for larger sublight drives and to house more forward sensor arrays and weapons systems. The centerline of the "wings" are the only paces I could find to comfortably place torpedo launchers short of the saucer.


    ANYHOW much of above is moot as I could easily say this isn't the disc ship and is something else in a TOSish timeframe! Main thing is anything that sticks out as ehhh atm. Much of the central saucer components are not being considered right now as they are easily replaced at any stage however saucer shapes wont be soon. Really only the secondary is a largely subdiv object that would be a need to finalize and no go backs once it is collapsed. Much of the rest of the ship is either box modeled or is in subdiv mainly to increase segments such as nacelles and saucer.

    Measurements as of now.
    453.5' wide
    953ft length
    202.5ft tall


    Again fine details are not modeled so clamps etc are rough.


    Rough overall of the ship with nacelle details. Note right of way lamps are still symmetry objects so colors are wrong.


    back end view, shows alteration of trailing edge secondary hull. Those round vent thing will likely get removed for another style of vent or be cut into the hull later on. Flush nozzles on the struts are still missing.



    Including a side view so it can be compared to the doodle. It should also make some design choices stand out more like the angle of the neck continuing into the saucer etc. One thing I am tempted to alter which would make for major changes is the height of the secondary and where the "belt line" is on it. lowering that as well as the entire deflector arrangement would lend to more height and give me angles that are more vertical than they are now. Issue is it will screw up all the aligned angles on all the various parts. I think this fitment of parts is what bothers me as when you build a connie is all falls into simple easy to make joints. No complicated compound angles etc. It is why this hull shape bothers me so much. BUT I wanted to showcase it in old fed guise/tropes, though I think I have strayed from that.

    man there is too much light inside of those domes!! they are glowing way too much from it.
    -= BLOG| WIP BLOG=-

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