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Thread: Defiant Class in Blender

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    SFM Guru Polaris 004's Avatar
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    Defiant Class in Blender

    Well, Summer is getting on and Fall is coming. My wife is going back to work, and my son is getting ready to go back to school. To me all that means one thing: time to get back to my favorite hobby. This season my first project is going to be the Defiant Class. I figure she should be a good warm up and not prove too difficult as far as the basic build goes.

    I'm a huge fan of the Defiant class. I was unsure how I felt about her at first, but her style really won me over in the end. I'm getting near the end of the rough modeling. I know there's quite a few fans of this class, so feel free to point out any problems you see.







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    Last edited by Polaris 004; 24th Jan 2018 at 19:53.
    "Of course the Neverlands vary a great deal. John's, for instance, had a lagoon with flamingoes flying over it at which he was shooting, while Michael, who was very small, had a flamingo with lagoons flying over it." --Peter Pan by J.M. Barrie

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    SFM Pimp Army evil_genius_180's Avatar
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    Nice start. I'm a fan of this design, but not enough to point out if there are any mistakes. The shapes look good to me.

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    SFM Guru Polaris 004's Avatar
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    Thanks, evil genius 180. Glad you're still here on the boards doing your thing...

    The build seems to be going very well. I'm comparing several different diagrams and cgi models I found online, but that's mostly for the proportions. I'm using studio model photographs for the detailing. For her length, I went with 120 meters, which was the best, most convincing number I could find online. (There is a LOT of mixed messages out there concerning her length.)












    Not much else to say here, as the build seems to be proceeding without much difficulty.
    Last edited by Polaris 004; 24th Jan 2018 at 19:28.
    "Of course the Neverlands vary a great deal. John's, for instance, had a lagoon with flamingoes flying over it at which he was shooting, while Michael, who was very small, had a flamingo with lagoons flying over it." --Peter Pan by J.M. Barrie

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    SFM Pimp Army evil_genius_180's Avatar
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    Looking really good.

    Yeah, DS9 has a LOT of scaling issues, as they had a mix of studio models and CGI and nobody could seem to make anything consistent. However, 120m is definitely a good length for this ship. If I remember correctly, the decks fit nicely at that length.

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    SFM Guru psCargile's Avatar
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    Not rendering in Cycles?
    Keep moving forward.

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    Looking really good. You seem to have the deflector shape right, but something about the nose in those top views looks off. A little broad and flat, maybe.

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    SFM Guru SeanP's Avatar
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    Looking good so far!
    Building Models In 3D Studio MAX Since 1996 And Still Learning!

    All New - Check out Book #1 in the Tactical Advantage Series - Alien Genocide at seanpatrickposey.com

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    SFM Guru Polaris 004's Avatar
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    Thanks for the feedback.

    Quote Originally Posted by Vortex5972 View Post
    Looking really good. You seem to have the deflector shape right, but something about the nose in those top views looks off. A little broad and flat, maybe.
    Yeah, you are definitely right. I'm missing a crucial taper or two up on the top of the nose, and where the nose connects with the rest of the hull. Good catch. I'll try to work it out.



    Quote Originally Posted by psCargile View Post
    Not rendering in Cycles?
    For my purposes, I find it takes my computer too long to work in cycles. I like the results better, but I just don;t have the computer time needed. I sometimes make another version of my models, using cycles, to use for still shots.
    "Of course the Neverlands vary a great deal. John's, for instance, had a lagoon with flamingoes flying over it at which he was shooting, while Michael, who was very small, had a flamingo with lagoons flying over it." --Peter Pan by J.M. Barrie

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    SFM Guru psCargile's Avatar
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    I'm running Blender on a HP Pavilion laptop I bought in 2013, 4 threads, all CPU, and I've recently found the good values for sampling and light clamping that will let me render good results in less than an hour. Cycles was very frustrating when I first started using it because I wasn't sure what to adjust to get the results I wanted. It's a trial and error process.
    Keep moving forward.

  10. #10
    SFM Guru Polaris 004's Avatar
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    Quote Originally Posted by psCargile View Post
    I'm running Blender on a HP Pavilion laptop I bought in 2013, 4 threads, all CPU, and I've recently found the good values for sampling and light clamping that will let me render good results in less than an hour. Cycles was very frustrating when I first started using it because I wasn't sure what to adjust to get the results I wanted. It's a trial and error process.
    Yeah, I definitely had a similar experience with it. I really like the way the results look, but it's such a time sink. For the general goofing off I'm doing it seems like overkill. But if I ever get better at this I may take Cycles more seriously.
    "Of course the Neverlands vary a great deal. John's, for instance, had a lagoon with flamingoes flying over it at which he was shooting, while Michael, who was very small, had a flamingo with lagoons flying over it." --Peter Pan by J.M. Barrie

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