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Thread: Ashley's Star Trek WIP Thread

  1. #11
    SFM Nugget ashleytinger's Avatar
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    Work continues on the Liberty



    The saucer now has two airlocks on either side, both capable of hosting a travel pod. It's a tight fit, but it's a fit. I do have an option to move plates in to cover the airlock hatches because I thought I'd have to cut too much out of the saucer rim to get it to work, but I think she looks more... functional? this way. It feels more like a real ship to me, and let's be real, are you going to have yet another set of doors and mechanical parts that could gum up the works for a civilian vessel?

    I think I'm done with the exterior of the saucer at this point. So from here I'm focusing on the back end of the Liberty.



    Work has started on the secondary hull. I've tried a new smaller and sleeker looking deflector housing. This one makes it look more modular, like it's an option and not part of the standard build. You can see the old design hanging out off in the space below the new one. I'm not sold on it entirely yet. There are definitely things I like about both of them. I'm also working on new probe/torpedo launchers that aren't quite as set into the hull as the old ones. I might carve a bit into the hull for them as well but haven't decided yet on that either. I've got a lot more freedom to play with the back end and my imagination may actually be a bigger stumbling block than all the little details that went into the saucer.
    Last edited by ashleytinger; 19th Oct 2017 at 12:42.

  2. #12
    SFM Pimp Army evil_genius_180's Avatar
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    Nice work on the airlock. I also like the new deflector housing.

  3. #13
    SFM Nugget ashleytinger's Avatar
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    Quote Originally Posted by evil_genius_180 View Post
    Nice work on the airlock. I also like the new deflector housing.
    Thank you! The airlocks had a lot more detail to them than I realized when I started them. lol I'm still not entirely sold on that new housing but it's growing on me really quickly.

  4. #14
    SFM Nugget ashleytinger's Avatar
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    I've done some tinkering with the Liberty's secondary hull and the overall shape. I also added the landing strip section for the shuttlebay but I need to smooth that out and figure out if I'm going clamshell or flat doors for the back end. Probably flat. In the new secondary hull I added two slots that you can fit mission pods into. In this case, the first pod is our standard deflector, unchanged from last time. I reworked my deflector housing though to be a cargo container. Haven't decided what type. The actual Knight Hawk won't use them and will just have a seal to keep the 'bugs and dirt' out of the attachment port on the hull. I did try coming up with a secondary hull design that covered the deflector more, but ultimately it felt too much like the Excelsior and the ship designers just aren't there yet when the Liberty was being laid out.

    Exterior list still remaining: shuttlebay, civilian warp-capable shuttle, torpedo mounts/insets, proper nacelle struts with warp-powered impulse engines (more like vents that have been turned into almost boosters really), the 'warp core' that'll be visible in the front of the nacelles, and of course the nacelles themselves.

    The interior list is... long

    Work continues.

  5. #15
    SFM Pimp Army evil_genius_180's Avatar
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    Looking really good. I like the secondary hull and the deflector housing thing. I agree, deflectors of this time should be a bit more "in your face" than on later ships, where they're incorporated into the hull more.

  6. #16
    SFM Nugget ashleytinger's Avatar
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    Quote Originally Posted by evil_genius_180 View Post
    Looking really good. I like the secondary hull and the deflector housing thing. I agree, deflectors of this time should be a bit more "in your face" than on later ships, where they're incorporated into the hull more.
    Thanks! It's a bit of a challenge getting something I'm happy with and this is getting there. Still don't think I'll be completely happy, but getting it to the 'That'll do, pig.' stage will help ease my mental annoyance. LOL.

    As far as them sticking out in this time period, definitely agreeing with you there. They changed a bit as the series went on only really starting to be drawn into the hull more after the Enterprise Refit. I figure they're big, bulky, and stick out a bit to do their job just like the warp engines of the era.

  7. #17
    SFM Nugget ashleytinger's Avatar
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    My week has been hella busy, and I was, but I was also on the phone for like 3 hours yesterday so I had some time to 'doodle' and the 'doodle' turned into full blown corridor sections. I've got a makeshift set-up here of the concentric and radial corridors for the Liberty. The doors won't ever be placed that close together with the exception of the Mess Hall and possibly around the airlock access which has two doors leading into it. This was just to test the corridor sections and the door placement. The colors are also not final. That's more for me for when I import it into DAZ and each one will be a separate material for easy set-up in DAZ. I'm planning a floor light fixture, one on the angle at the top, and one down the center. Each one will have it's own separate control though.

    Like my Destroyer corridor, this one is set up to incorporate some of the Motion Picture theme elements from the corridors but is meant to be a bit simpler, so it would fit in with a more Original Series aesthetic. Obviously I'm kind of kicking it back even further with the doors the way they are to more like Enterprise, but I think it works. I did 'borrow' the ceiling panel from the corridor junction from my Connie corridor set. *shrugs*

  8. #18
    SFM Pimp Army evil_genius_180's Avatar
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    Looking good so far.

    I'm glad you said you're rendering in Daz, because TrueSpace 3's rendering capabilities aren't that good. I know, I was a TrueSpace user for many years.

  9. #19
    SFM Nugget ashleytinger's Avatar
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    Quote Originally Posted by evil_genius_180 View Post
    Looking good so far.

    I'm glad you said you're rendering in Daz, because TrueSpace 3's rendering capabilities aren't that good. I know, I was a TrueSpace user for many years.
    Thank you!

    If DAZ modeling program, Hexa-whatever it's called, was worth a damn (I've yet to use it once where it didn't lock up or crash out entirely while I was trying to use it), I'd probably be using that instead of Truespace cause I could import it directly into DAZ. I do love the stability and modeling know-how I have built into Truespace but you're right, it's render engine is... lacking. Yeah I fell in love with DAZ iRay capabilities. Takes a TON of the work out of it for me when I design the set to be self-lit.

  10. #20
    SFM Pimp Army evil_genius_180's Avatar
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    I think I tried Hexagon, or whatever it's called, years ago for about 5 minutes. Didn't do much for me.

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