Best Like Content

  • Star Trek Interiors

    I always wished we’d have still seen random background crew members using the animated “ship’s directory” graphic, like the one that directed Riker to the holodeck in Encounter at Farpoint… it would be nice to have actually seen the black panels in all the corridors utilized the way they were intended to be.
    Rekkert
  • Jayru's WIP Dump Thread

    A Cyrathian Attack Ship (study model). Still playing with the design, it is in no way locked:

    FZQJg2F.jpegiQWIZch.jpegOy2z2w4.jpegBPRBM4b.jpeg

    It's shown next to a Protectorate Heavy - so it's another large ship. Big ship universe? Maybe. It's also going to have an alien feel to it, rather than a human-centric design.

    Comments welcome, more tomorrow!
    StarCruiser
  • Jayru's WIP Dump Thread

    Fully textured and lit, so therefore done and locked. Still thinking about putting some extra launch bays in, but I'll revisit that later:

    UsrChkd.jpegkffaMc9.jpeg9PGesNz.jpeglNfnFxF.jpeg8czUbAe.jpeg

    And naturally:

    IX7NChQ.jpegomksRNn.jpegFxmMTta.jpeg

    Comments welcome, more later!
    StarCruiser
  • Excalibor's little corner

    OK, solidify is definitely playing dirty with me. So it happens that some of the edges I selected for bevel and extrude are from the inside face, somehow visible when I select them and mark them for later mass operation. So no wonder some edges go the other way around! Oh, well...

    Paneling, different from before, I quite like it, a bit more simple, and viewports ready on the Engineering hull, starting with the saucer: you can see the nice views from the Sciences HQ on the planetary sensor dome... :-) I have also changed the hull decorations, as I simplified the hull geometry a bit.

    8ix56nil5zg2.png
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    Cheers!
    wibbleStarCruiserLizzy777srspicer
  • Jayru's WIP Dump Thread

    Back at the coal face - few little health things to deal with, such fun. Anyways, more on the launch bays:

    4VpuhpW.jpeg6u00ahn.jpegpLPEnEM.jpeg

    Few details still to build into them, and then I will be looking at adding a few more to the ship - and then finally off to the what the enemies of the Protectorate look like!

    Comments welcome, more tomorrow :-)
    StarCruiserLizzy777
  • Excalibor's little corner

    wibble wrote: »
    Hi, did you check face orientation? Might help with panels that aren't extruding in the same direction. I don't know how adept you actually are with blender. Therefore sorry in advance if I'm telling you obvious things.

    Hi there! I am usually aware of these things, but reminders are always welcome! :-) I've been dabbling with Blender of a year and a half, still lots to learn. I have actually restarted the Engineering hull so I can try a different approach, I'll let you see the results! I'll check on that file, anyway, so I can understand what's going on.

    And thanks for chiming in and for the advice, it's very much appreciated!

    PS- btw, big fan! Love that Constitution-class! ^_^
    wibble
  • Excalibor's little corner

    Excalibor wrote: »
    Subtle Paneling on the Engineering hull, registry! Solidify definitely hates me, and extrude and I are barely talking. I need a way to extrude down in the normal direction to all surfaces, which is obviously not happening.

    Hi, did you check face orientation? Might help with panels that aren't extruding in the same direction.
    Sorry in advance if I'm telling you stuff you already know. It's just that I don't know how adept to blender you actually are.
    Excalibor
  • Derelict ships

    Let's see if I can finish this one before I get bored and quit.

    build0509-thumb.png
    Lizzy777StarCruiserwibblePheylan
  • Star Trek Interiors

    Like it all! The LCARS panel looks nice and simple, always felt like their resting displays should feel like the ones at the airport, basic information that you might need to know, with more access/control when needed. Sort of the "civilian" version of the Master Display on the bridge, maybe also showing the flight path like when you're on a plane.
    Rekkert
  • Star Trek Interiors

    @BolianAdmiral: It's a very weird sconce, I wouldn't say I particularly like it, but it was used in all three movies in the E, so it fits the era and like you said, at least it's not yet another reuse of the Ent-B ones lol

    @ashleytinger: Thanks!

    @richiewilch: Yes, it has a permanent location in London.

    @lennier1: Thanks!

    Created a graphic for the large LCARS screen, mostly out of already existing elements. I also did the new lift, which is pretty much the USS Prometheus lift (reuse of the TNG emergency turbolift). Still, it might be a bit too small, I'm not sure if I'll keep it.

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    StarCruiserraztovashleytingerLizzy777wibbleRory1707