Focus of Tutorial: Cut shapes on complex, curved surfaces without Booleans
Program: 3ds Max version 8 and up
Difficulty: Newbie -
Moderate - Expert
This tutorial is also available as a video here: Part 1 | Part 2
The goal of this tutorial is demonstrate methods which you can use to cut nearly any shape into nearly any surface, without causing smoothing errors.
In this first part, I will focus on avoiding the use of Booleans where possible.
This is an incredibly versatile modeling technique that can be used for a variety of detail work, including cutting in simple decals, windows, hull panels, smoothly joining separate objects and hopefully more that I haven’t even thought of!
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